![]() It can be a little rough to start, but offers quite a bit of options once you get past the first few hurdles. Tinker II is not taught by any of Quds persistent factions. 1 Recharge 2 Items that can be built using Tinker I 3 Mods that can be learned using Tinker I 4 Factions That Teach Tinker I 5 Creatures That Have Tinker I Recharge Recharging an energy cell requires a single A bit for every 3000 units of charge, rounded down, but 1 at a minimum. I usually go with Disintigration as well to get rid of any pesky walls that might be in my way, and Kindle as my leftover point just because setting things on fire can be useful from time to time.Īs for attributes, I usually put Strength and Agility at 16, Toughness at 14, Intelligence at 21, Willpower at 16, and Ego at 18. This will help get yourself some better gear fairly early with a little luck and further increase your survivability. Psychometry will help you quickly identify and learn how to build just about everything you run across, with an added bonus of never needing a security card for locked doors. If they can't reach you, they can't kill you. I usually back this up with a good ranged weapon such as a musket (or better if I'm lucky). Lase from Light Manipulation is a really good long range high penetration attack that can help keep you alive early on, and continues to be useful against tougher enemies as it scales up. Electrowbows have been moderately common and my experience and double as a lightsource. Try to find a solar cell and an energy weapon. I feel high-end tinkering and int builds need to be revised a bit. BUT, I've found good luck with using ranged weapons on my tinkers. I play a truekin artifex so I stack agility and DV. Tinkerer gives you a few artifacts to start with that usually includes a couple of grenades that can be immediately turned in to Argyle for the first two steps of his quest and a level's worth of XP. level 1 2 points3 years ago For the mutant, I don't know. ![]() I usually play as a mutant tinkerer with Light Manipulation and Psychometry.
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